Friday, January 27, 2023

Final Statement of Intent

 



If cant read images:

Centre number 16607                         Centre name 

Candidate number 8191                     Candidate name 

Brief chosen:                                      Brief 4 Music Video and online

How do you intend to use the four areas of the media theoretical framework to communicate meaning and meet the requirements of your chosen brief? (approx. 400 words)

Product 1

For my music video, I intend to represent happiness as something aspirational to my audience through the anthem ‘Daydream Believer’ by The Monkees. To appeal to my aspirational audience, I will represent my fictional band in a glamourous way, adhering to Goodwins theory of using multiple shot types to show off my artists, and giving them a star persona through media language such as a variety of camera shots. To highlight this persona, I intend to have my three members dressed similarly to three famous artists, Declan Mckenna, Paramore and Green Day, as intertextual references. These three artists will also appeal to my younger 16-25 audience. I plan to match the visuals to the lyrics and use many close ups of the artists to make sure my video is conventional and to adhere to the demands of the Sony record label. I intend to create a positive, cheerful feel in the video, by using several mise-én-scenes with bright sunny lighting. I intend to present 5 narratives that each follow different individuals, which represent several groups, in their day-to-day lives and which all revolve around the motif of flowers, having an uplifting effect on them. Each narrative begins with the characters feeling 'down' and then being uplifted by the flowers and (although implied) the music creating motifs. This connotes a theme of mental health in my video and gives my band an authentic brand. The narrative of the lyrics of an uplifting anthem will be amplified by the visuals once again adhering to Goodwin’s theory.

Product 2

For my website, I plan to further the bands positive brand identity and highlight the aspirational message of ‘thinking positively’. I intend to make a fictitious relationship between my band and a fictional mental health charity, and state that a percentage of the proceedings from the music video will go to the charity. For my audio-visual element I intend to have an interview with the band asking them why they care about mental health. Mental health is an important topic amongst my 16-25 target audience and one of Sony’s brand values, which I discovered through my institutional research, is to approach their work with an ethical mind so by having my band ‘donate’ to charity, that adheres to Sony’s brand values. I plan to have text at the top of my website introducing the band, the song, and the bands values surrounding mental health. I plan to take original images of the cast and their costumes, to sell them to the public, as a way of donating to the charity. I plan to also use media language further the star status representation of my band by having multiple original photos of them throughout the website and I will ensure that extra information and a sense of the audience ‘getting to know’ the artist is anchored in the representation contained within the website. Also, by employing a 'Merch' page to elevate and represent the high status of my band. I will have multiple links to other websites, such as Spotify, to add to the fame of my band and represent them as aspirational to audiences.

How do you intend to link your media products to demonstrate your knowledge and understanding of the digitally convergent nature of your media production? (approx. 100 words)

From my research I have found that it is important to create a coherent sense of brand identity. This can be created by creating motifs through the use of media language, such as intertextual references, design, layout, and iconography. Firstly, through a central motif of flowers, which I plan to use throughout my video and website. To emphasise the 'positive' brand of my band I will use a second motif of the 'sky' and 'grass' with bright sunny lighting, throughout both products. This ensures a that consistent colour scheme of green and blue is employed in both products. The fictitious mental health charity's logo will be highlighted in the opening card of the music video alongside being used in my website, this will also be done with the logo for my band. My opening card features a bee on a flower, and I will include easter eggs to a poster that references 'Call Me by Your Name' when the audience member clicks a flower with a bee on it, providing my audience with an opportunity for engagement, which is a cultural expectation of my 16-25 target audience. I will further link my two products on my ‘About’ page, where there will be 5 pieces of information about the characters appearing in my narratives. Each one will develop more on the narrative established in the video, to make the narrative clearer for my aspirational audience.

Music Video - Final Video

 


Website - Final Website Link

 https://silverliningdaydream.wixsite.com/silver-lining

Tuesday, December 13, 2022

Music Video/Website - Intertextuality in my Products

 Music Video

Reference to The Beatles on the home screen.
0:25






Reference to various bands with the posters on the bedroom wall.
0.43




Reference to the band Massive Attack on the flashcard.
1:16





Reference to Micky Mouse on the child's shirt.
1:26






Reference to 'Before I Saw You' which transfers the meaning of a love story to the narrative.
1:36

Reference to the animated film 'Your Name' which follows a similar narrative to the one in the video. Of a boy who lives in an urban city falling in love with a girl from the rural country side. I replicated this via the love narrative of two girls, and the constant iconography of rural and urban areas. Seen in the shot here, and with the shots of the train and the shots of them walking towards the camera.

Website

The track list contains songs that reference several different artists - which is made more overt in my about page. In order (excluding 1.):

Her's, Beach Bunny, Hippo Campus, Alvvays, Declan McKenna, Paramore, Green Day, ABBA, Bonney M, Counting Crows, Madonna.

By referencing famous artists I hope to transfer the star and aspirational status of my those artists to my band.

The outfits of each individual band member are a reference to iconic outfits of certain famous artists transferring the aspirational status of those artists to mine.

From left to right:
Declan McKenna, Paramore, Green Day

These album covers make the above stated references more overt, and the posters to movies are referenced to make the artists seem more 'down to earth' and allows the audience to make more of a connection to them.

Intertextual reference to the Shrek franchise.
Poster in the 'Lightbox' is a reference to the movie poster for 'Call Me By Your Name'.

Thursday, November 24, 2022

Wednesday, October 19, 2022

Music Video - Development Over Time (Drafts)

(All before 20th October international deadline)

DRAFT 1: Used to put down my master shots and lip synced the shot, and started to put down and establish some of my narratives whilst adding in performance shots throughout. Needed to cut out lots of the shots where the camera moved and so on.                                                                      

DRAFT 2: Added in all of my 7 planned narratives to the start of the video as well as a solid performance shot. The rest of the video I was unsure on as I didn't know what I wanted to do with the narratives, still needed to tidy up shaky shots.

DRAFT 3: First draft where I had the entire song full of shots. I decided to cut the old lady narrative as I didn't have enough shots to develop the planned narrative fully and was thus able to further develop other narratives and add in other performance shots. This draft was also after I had shot more video with my main performer meaning I had a larger variety of performance shots to use.  

DRAFT 4: Cut the ED narrative as felt it was too insensitive, this allowed me to develop the other narratives more and hopefully make them clearer.
DRAFT 5: Changed around some of the performance shaky shots and added an extra bit of intertextuality with the book. Added in end card with butterfly and bee to make video come full circle.

DRAFT 6: Made sure all the shots were as steady as possibly and all were edited to the beat of the music.

DRAFT 7: Added QR code in end card to make the two products more digitally convergent. 


DRAFT 8 (N0V): Changed some of the swing shots as the metal looked a bit too industrial and went against the 'flowery' feel of my brand. Also added a performance shot near the end that would be more digitally convergent to photos on my 'About' page.

Tuesday, September 27, 2022

Planning - Reflection and Priorities 2

 Reflections:

  • Got rid of the ED narrative as it may come off as insensitive and unrealistic. Replaced this with mostly performance shots and used the space to develop a few of the narratives more.

    <--The performance shots










<-- added shots to develop narrative







  • Made intertextuality more explicit.










  • Made ending come full circle to bring together the video with a shot of a butterfly and a bee.











Priorities:
  • Make 'Merch' page of website.
  • Start adding in animations to the video to make the narratives clearer.

Final Statement of Intent

  If cant read images: Centre number 16607                                Centre name  Candidate number 8191                           Candi...